5 killer self-promotion strategies
The new issue of Computer Arts is packed with cutting-edge techniques for winning more work and building your profile.
Computer Arts issue 253 hits the UK newsstand today – and it's a self-promotion special, overflowing with top advice to help you raise your profile as a designer or illustrator this spring.
Discover five cutting-edge self-promo techniques for winning more work and expanding your industry reach in this month's lead feature.
From mastering social media to achieving the holy grail of self-promotion, word of mouth, it's packed with expert advice for getting your skills in front of the people who really count.
Get Computer Arts issue 253 now!
Also inside the issue, this month's special report celebrates the rise of the creative entrepreneur. Find out why a new breed of designers and illustrators are turning their back on traditional career paths to create their own dream jobs – and how you, too, can forge your own path.
Meanwhile the founders of leading London-based design firm Magpie bust three myths about running a successful studio, and in an exclusive video explain how to create world-class work in a four-day week.
Additionally, find out how to stand out at your graduate show. From displaying your work to chasing leads, pitfalls to avoid and insider advice on what the pros are looking for, there's plenty of pro advice this issue on how to shine during your moment in the spotlight.
Plus...
- How Hato took dynamic to the next level for Pick Me Up festival by developing a typography tool that enables members of the public to contribute to the event's identity
- David Mahoney explains why creatives should turn down more work
- Rebranding Ascot: design studio The Clearing walks through its regal identity systems for Ascot racecourse and Royal Ascot
- Behind the scenes on illustrator Charles Williams' Blade Runner-inspired promo artwork for Isle of Wight music phenomenon Bestival's 2016 event
- Designer and illustrator Tamer Koseli shares his favourite places to work, rest and play in Istanbul
- D&AD President Andy Sandoz argues that we're not punk enough - and throws down a challenge for designers
- Art director Sandy Suffield offers a cheeky insight into the secret tools of food stylists
- The very best new graphic design, illustration and motion graphics work from around the world
- And much more...
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Julia is editor-in-chief, retail at Future Ltd, where she works in e-commerce across a number of consumer lifestyle brands. A former editor of design website Creative Bloq, she’s also worked on a variety of print titles, and was part of the team that launched consumer tech website TechRadar. She's been writing about art, design and technology for over 15 years.