Many people find coding is a lot easier and more fun than they imagined, but it does depend on where your natural talents lie. If your brain just doesn't work in that way, fear not: you no longer need to be able to code to bring your interactive ideas to life.
01. Start prototyping
A moving prototype is a great way to see how your design might work in reality. "Making static designs come to life helps you understand pain points in your design and discover what works and what doesn't. Some tools we've been using at Sennep include InVision, Marvel, Flinto, Pixate and Atomic," says Sennep's Matt Rice. For a more in-depth look at some tools that help you design moving prototypes without dabbling in code, read our article 5 tools that bridge the design-development gap.
02. Do an intensive workshop
A related field is UX, or user experience. UX is essentially about designing systems that users find easy and pleasurable to interact with. Rosie Isbell, senior experience designer at Wolff Olins, boosted her UX skills a few years ago by completing a UX workshop run by Adaptive Path.
"It was 'intensive' but really hands-on, which meant I was able to bring it back into the work I was doing the very next day," she says. "It really encouraged me to continue to focus on service and experience design and push this within my projects and career." The latest iteration of the course is called SX Intensive, and explores how to design multi-channel experiences.
03. Read up
Joseph Bramall of Well Made Studio first embarked on learning UX and frontend development by searching around the web and Twitter for courses and workshops.
"I ended up buying A Practical Guide to Information Architecture by Donna Spencer and going on a UX Bootcamp course run by Leisa Reichelt, who has some amazing projects under her belt. From there I went on a massive self-initiated learning drive," he recalls.
"It's helped my career loads. I've been able to take more responsibility for projects, communicate better with suppliers and other designers and have more control over the way things work and who we work with."
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
04. Be inquisitive
For those wishing to boost their UX stills, Bramall advises: "Be inquisitive, read as much as you can, and remember to focus, UX is a broad field and you won't be able to cover it all. Take small steps and you will get to where you want to be. Join UX and web design groups and take an active interest in it."
05. Read up
Your first port of call should be these prototyping and UX skills articles:
- 20 best wireframing tools
- 10 top prototyping tools
- How to prototype a mobile app with Adobe XD
- 5 ways to improve your UX design
Liked this? Read these:
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
Tom May is an award-winning journalist and editor specialising in design, photography and technology. Author of the Amazon #1 bestseller Great TED Talks: Creativity, published by Pavilion Books, Tom was previously editor of Professional Photography magazine, associate editor at Creative Bloq, and deputy editor at net magazine. Today, he is a regular contributor to Creative Bloq and its sister sites Digital Camera World, T3.com and Tech Radar. He also writes for Creative Boom and works on content marketing projects.
Related articles
- Adobe's massive Black Friday deal is the moment you've been waiting for
- League of Legends developer Riot Games unveils punchy new visual identity
- LIVE: Samsung Black Friday deals are here – save up to $1,000 on the Galaxy Tab S10 Ultra and $350 on the S24 Ultra smartphone
- Alien: Rogue Incursion's terrifying Xenomorphs are a “happy accident” reveals the game's art director