Tanya Combrinck
Tanya is a writer covering art, design, and visual effects. She has 16 years of experience as a magazine journalist and has written for numerous publications including ImagineFX, 3D World, 3D Artist, Computer Arts, net magazine, and Creative Bloq. For Creative Bloq, she mostly writes about digital art and VFX.
Latest articles by Tanya Combrinck
Photoshop is getting real-time collaboration tools, and it's about time
By Tanya Combrinck published
Live Co-Editing enables multiple users to work on the same Photoshop file at once.
Call of Duty’s $700m dev budget shows the cost of making games is out of control
By Tanya Combrinck published
Is this sustainable?
Maxon acquires model asset creator Laubwerk - what does it mean for 3D artists?
By Tanya Combrinck published
Laubwerk's large plant model library is now available for Cinema 4D, but there's a catch.
Traditional art of the week: Darko Stojanovic
By ImagineFX staff published
Traditional art of the month; Inside the artist's contemporary images that work with themes of consumerism and identity
10 must-know digital art trends for 2025
By Tanya Combrinck published
10 must-know digital art trends for 2025; In 2025 we’ll see a move towards human-centred artistry, more immersive art projects, and a more sensible conversation around AI
50 years of Dungeons & Dragons: art and insights from Tony DiTerlizzi, Ralph Horsely, Anne Stokes and other leading illustrators
By James Clarke published
Celebrate the 50th anniversary of Dungeons & Dragons with a look at its rich tradition of fantasy illustration and digital art.
Traditional art of the week: COTOH
By ImagineFX staff published
Traditional art of the month; Inside the artist's contemporary images that work with themes of consumerism and identity
First Impressions: freelance illustrator Marie-Alice Harel loves "the freedom" her work offers
By ImagineFX staff published
First impressions; Marie-Alice on illustrating Peruvian folk tales, Howl's Moving Castle and Neil Gaiman stories
2D art of the week: Deborah Saez
By ImagineFX staff published
2D art of the week - Inside the artist's stunning character illustration inspired by Fumi Ishikawa’s work on Suikoden II
Inside the artist's studio: why the digital artist Erik Ly enjoys a maximalist aesthetic
By ImagineFX staff published
Inside the artist's studio; Video games illustrator Erik Ly's home studio is replete with trinkets, figures and artbooks
2D art of the week: Vanessa Morales
By ImagineFX staff published
2D art of the week; Inside the vibrant artwork where swirling purples and blues glow in the darkness
The 10 best Christmas animations everyone needs to watch: from Aardman, Netflix, Disney and more
By Tanya Combrinck published
The 10 best Christmas animated feature films and shorts
How 2D digital art and 3D animation workflows are merging
By Tanya Combrinck published
From concept art to VFX and animation, studios and individual artists alike now merge 2D and 3D art techniques.
The best AI productivity tools tested and ranked
By Tanya Combrinck last updated
I test and rank the best AI productivity tools that can help speed up tasks and saving you time to be more creative.
The best monospace fonts for coding in 2025
By Tanya Combrinck, Joe Foley last updated
You'll find code easier to read with the best monospace fonts.
The best upcoming VFX films of 2024
By Tanya Combrinck last updated
Follow the amazing work of top visual effects studios with our handy guide to the biggest VFX films coming out this year.
The rise of Cara: the anti-AI social media platform for artists
By Tanya Combrinck published
We talk to founder Jingna Zhang about the portfolio and social app that’s dedicated to supporting the art community.
Variable fonts explained: ultra-flexible type you can animate
By Tanya Combrinck published
Variable fonts can make a world of difference to your designs by giving you precise control over width, weight and line spacing
The ideal home studio setup - three pro digital artists show us their cutting edge kit
By Tanya Combrinck published
Veteran VFX supervisor Victor Perez, concept artist Jose Vega, and Houdini FX artist Tim Van Helsdingen show us their home studios.
Making the incredible invisible VFX of Horizon: An American Saga - Chapter 1
By Tanya Combrinck published
You won't believe it's CG.
The path to the top at a video games company
By Tanya Combrinck published
We find out what it takes to make the leap from student to game-shaping art director, no cheat codes required.
The best AI video editors
By Joe Foley last updated
The best AI video editing tools enable you to remove backgrounds, create green screen effects and generate video from text prompts.
Artists stand up for their rights against AI threats
By Tanya Combrinck published
The steps artists are taking to protect their work from being used to train generative AI models.
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