Paul RobertsSocial Links Navigation Latest articles by Paul Roberts Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 2021 Learn how to create detailed environments with billions of polygons. CGI Master procedural modelling By Paul Roberts published 18 July 2018 Learn how to use modular geometry to create detailed architectural environments. 3D Software Get the Creative Bloq NewsletterDaily design news, reviews, how-tos and more, as picked by the editors.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1I tested the Revopoint MetroX 3D scanner against black shiny objects23 Nintendo Switch 2 concepts that would have been cooler than the real thing3Find out the process behind this colourful, cartoony 3D artwork, How to Raise Your Dragon in the West 4Nintendo Switch 2 vs Switch OLED – should you upgrade?5Invasion of the cats! These wild Dreamies billboards are my favourite ad campaign ever
Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 2021 Learn how to create detailed environments with billions of polygons.
Master procedural modelling By Paul Roberts published 18 July 2018 Learn how to use modular geometry to create detailed architectural environments.