Paul RobertsSocial Links Navigation Latest articles by Paul Roberts Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 21 Learn how to create detailed environments with billions of polygons. CGI Master procedural modelling By Paul Roberts published 18 July 18 Learn how to use modular geometry to create detailed architectural environments. 3D Software Get the Creative Bloq NewsletterDaily design news, reviews, how-tos and more, as picked by the editors.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Elden Ring locations recreated in Minecraft are stunningly detailed2Netflix's Squid Game video game surprises with its cartoon art style3HP EliteBook Ultra G1Q review: Snapdragon laptop is all-round good performer4The world’s first AI-powered craft ideas platform, AImake, takes you from simple prompt to ready to use design in seconds5Adobe's massive Black Friday deal is the moment you've been waiting for
Master large-scale environments in 3ds Max By Paul Roberts last updated 26 September 21 Learn how to create detailed environments with billions of polygons.
Master procedural modelling By Paul Roberts published 18 July 18 Learn how to use modular geometry to create detailed architectural environments.