Lewis Packwood
Lewis Packwood has been writing about video games professionally since 2013, and his work has appeared in The Guardian, Retro Gamer, EDGE, Eurogamer, Wireframe, Rock Paper Shotgun, Kotaku, PC Gamer and Time Extension, among others. He is also the author of Curious Video Game Machines: A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops (White Owl, 2023).
Latest articles by Lewis Packwood
A year on, have indie devs changed their views on AI?
By Lewis Packwood published
We got back in touch with six indie developers to see whether their viewpoints on AI have moved.
"We have a lot of stories to tell," says SPINE director Dmitry Pimenov as he talks about the game is being spun into comics, web series and more
By Lewis Packwood published
The transmedia ambitions of SPINE.
"Unreal Engine 5 offers unprecedented creative freedom" - the art director behind gun fu game SPINE loves Epic's tech
By Lewis Packwood last updated
This art team's designing with ambition.
Nightdive Studios are masters of retro game remakes - this is how it's done
By Lewis Packwood published
Here's how the best retro game remakes are made.
Best upcoming game remakes and remasters
By Lewis Packwood published
Our games expert picks the best upcoming game remakes and remasters rivals to keep an eye on.
The 12 gaming trends for 2024 that will shake things up
By Lewis Packwood published
The gaming trends for 2024 include Nintendo Switch 2, Apple Vision Pro versus Quest 3 and more Unreal Engine 5 games.
The best indie games
By Lewis Packwood published
Inventive and beautiful, the best indie games impress.
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