Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean
Brothers: A Tale of Two Sons Remake review: a beautifully Grimm revamp
By Ian Dean published
Bringing back all the feels.
Star Wars VFX studio Whiskytree is bucking the downturn and expanding
By Ian Dean published
Whiskytree CEO Jonathan Harb explains why the future is bright for small VFX teams.
Making The Lost Legends of Redwall: The Scout Anthology, and why size matters
By Ian Dean published
Bringing life to Brian Jacques' classic fantasy books.
Framestore experts explain key VFX jobs on projects like Barbie
By Ian Dean published
To demystify the VFX industry we spoke to some of the team (or is it their dolls?) who've worked on projects like Barbie.
Brothers: A Tale of Two Sons Remake - 'breathing life and depth' into a cult classic
By Ian Dean published
How Unreal Engine 5 is enhancing a game design classic.
Unreal Engine 5 is the "highest form of sorcery" says Nightingale's art director
By Ian Dean published
Inflexion Games's art director Neil Thompson takes us behind the curtain of the Fae Realms.
Creating the art of Warhammer 40,000: Rogue Trader - "one picture is better than a thousand words"
By Ian Dean published
Owlcat's art director Alexander Trufanov takes us behind the scenes.
Vertex 2024 speaker: learn new art skills from creature designer Brynn Metheney
By Ian Dean published
The Ghostbusters concept artist will be at Vertex 2024.
A day in the life: FutureWorks' visualisation director Sanjay Trimbakkar
By Ian Dean published
Recognising the international nature of the VFX industry.
AI can "Enhance your creativity rather than hinder it," says technical artist Vishal Ranga
By Ian Dean published
Is there a place for AI in 3D art and game development?
Acclaimed artist Sacha Jafri believes AI art "is very dangerous" to humanity
By Ian Dean published
What does technology in art mean and is there a place for it?
Suicide Squad: Kill the Justice League review: Rocksteady at its best, in a genre at its worst
By Ian Dean published
Clever, complex and visually impressive, but also so very dull.
You could be Neil Gaiman's new artist
By Ian Dean published
Submissions for The Folio Book Illustration Awards are now open.
"Illustration is the artwork of the people," says The Folio Society's newest artist
By Ian Dean published
How Zoë van Dijk's art brought The Long Way to a Small, Angry Planet to life.
Granblue Fantasy: Relink review: a visually elegant but limited action RPG
By Ian Dean published
Enjoyable and artistically impressive anime action.
Making Granblue Fantasy: Relink's watercolour visuals was "extremely taxing"
By Ian Dean published
Director Yasuyuki Kaji reveals what it took to bring the hit JRPG to life.
Dawnwalker's creative director offers a glimpse of the future: 'more AI'
By Ian Dean published
New game dev Rebel Wolves discusses AI, skills advice and more.
Duncan Jones' new Rogue Trooper movie will use Unreal Engine 5
By Ian Dean published
The 2000AD strip gets Epic.
The quirky Atari Gamestation Portable is perfectly designed
By Ian Dean published
It's my most-wanted retro console.
The Creator's ingenious VFX detail that's changed how I watch the movie
By Ian Dean published
The Oscar-nominated film reveals how robots feel.
A day in the life: creature designer Jerad Marantz
By Ian Dean published
The Zack Snyder and Marvel creature concept artist shares the benefits of creating art for personal projects.
Creating Death Strikes, the year's best comic - "where gritty and polished meet"
By Ian Dean published
Artist Patrick Lay explains his process.
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.