Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean
Inside Lux Aeterna: how AI tech and USD is helping to build CG wonders
By Ian Dean published
"We're able to compete on a global level," says CEO Rob Hifle.
"A weird, wonderful and demanding job": How Gina Alessi made the graphic design in Apple TV's Manhunt
By Ian Dean published
There's an art to recreating 19th century America.
The best CGI movies of the 90s
By Ian Dean published
The VFX films of the 90s that influenced filmmaking.
The best lightbox for tracing and drawing
By Ian Dean last updated
Discover the best lightboxes for tracing and drawing today
The best easels for painting in 2024
By Ian Dean last updated
Our experts pick the best easels for painting available today.
Game environment design is a growing art form, reveals new book
By Ian Dean published
Planting new ideas.
Hands-on with Xencelabs Pen Display 16: a 4K OLED drawing tablet for everyone
By Ian Dean published
It sets a new standard.
Artist Jules Wittock reveals the hidden secret to his mesmerising maze paintings
By Ian Dean published
"People can go inside of my mind."
Star Wars superfans can now design their own droid
By Ian Dean published
Autodesk celebrates Star Wars with a unique challenge.
Don't hate me, but I think this new AI art tool could have a use
By Ian Dean published
LeiaPix turns 2D art into 3D animation.
Get published - enter the Songs of Silence art contest
By Ian Dean published
Your work could feature in a new video game art book.
Marvel artist Russell Dauterman's new book is a work of art
By Ian Dean published
The Marvel artist celebrates a decade of comic art.
Nothing Ear and Ear (a) review: eye-catching designs meet high-end tech, for less
By Ian Dean published
Sounds like something you'll need, but which is right for you?
Unreal Engine 5.4 is here, and it's good news for filmmakers and animators
By Ian Dean published
New motion graphics, virtual camera and animation tools.
Vertex 2024 - our best bits and some surprises
By Beth Nicholls, Natalie Fear, Ian Dean published
We had a blast at Vertex 2024, here are the highlights.
I tried Nvidia's AI for games, with comically realistic results
By Ian Dean published
It's 2062 and everyone still loves Taylor Swift.
I just watched an Apple MacBook Pro get mauled by a Razer Blade 16
By Ian Dean published
Has Nvidia just started a new hardware war for creatives?
I'm confused by Evercade's new retro console (but I still want one)
By Ian Dean published
The Evercade EXP-R looks visionary, but who's it for?
How to use an iPad as a drawing tablet with a PC
By Jon Stapley published
Want to use an iPad as a drawing tablet with a PC? There are a number of ways to do it
I tried Zapbox, it's like Vision Pro AR without the wild price tag
By Ian Dean published
Your iPhone can be a Vision Pro.
Harold Halibut review: this stop motion sci-fi life aquatic won’t be for everyone
By Ian Dean published
A wonderfully handcrafted game, but you'll need to persevere.
The best CGI movies of the '80s - VFX that changed filmmaking
By Ian Dean published
Iconic CGI visual effects from TRON to Star Wars.
Designing the giddy Art Nouveau fantasy world of new game Our Brilliant Ruin
By Ian Dean published
"We've embraced the chaos," says art director Andy Foltz.
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