Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean

Nintendo Switch 2 games: the best games to play on launch day
By Carlton Hill published
The 8 Nintendo Switch launch games every new owner needs.

Marvel Rivals' blonde female heroes all look the same – fans call it a character design fail
By Ian Dean published
Can you tell the difference between Emma Frost, Dagger and Invisible Woman?

Nintendo Switch 2 vs Switch OLED – should you upgrade?
By Carlton Hill published
Excited by the launch of Nintendo Switch 2 but not sure if you should upgrade or buy the older Switch OLED? Here are the main differences between the consoles.

Nintendo fans hate the new Switch 2 game box design
By Ian Dean published
The amazing art is hidden.

I'm sorry, are we being played? $90 for a Nintendo Switch 2 game makes it a rich man's hobby
By Ian Dean last updated
This could set a dangerous precedent.

The best game development software to learn how to make a video game
By Paul Hatton last updated
The best game software for beginners, hobbyists and professionals.

Evercade's new Neo Geo handheld console has a rare retro game everyone needs to play
By Ian Dean published
The 14-game Super Pocket handheld features one of my all-time favourite games.

"This shot is CRAZY lit" – An insider's hot take on Spider-Man: Beyond the Spider-Verse first-look images
By Ian Dean published
What those who are making Miles Morales' new movie think.

ROG Ally proves it's more than a gaming powerhouse – it's also good for 3D art
By Ian Dean published
Not just a great PC gaming handheld.

Steam's most popular indie game of 2025 is a 'Walter White simulator'
By Ian Dean published
Drug-dealing sim Schedule I rivals Assassin's Creed Shadows.

Metroid Prime 4 proves 'a beautiful game isn’t about power, it’s about purpose'
By Ian Dean published
Nintendo still understands what makes a game truly memorable.

"We focused on creating something timeless" – why Guild Wars 2 remains an artistically unique game
By Ian Dean published
How a love of traditional art techniques built a fantasy world.

Why I think Nintendo's Virtual Cards could be Switch 2's secret to success
By Ian Dean published
You'll be able to share your digital games catalogue.

The best animation software: reviewed and tested for 2D and 3D artists
By Ian Dean last updated
The best animation software for beginners, hobbyists and professionals.

Your House review: vintage comic art meets iPad innovation
By Ian Dean published
A surreal visual novel puzzle game that breaks the rules.

"The work is profoundly different" says the artist behind HBO's The Last of Us Season 2 poster campaign
By Ian Dean published
Illustrator Greg Ruth on his journey to finding a style and a career

The best drawing tablets: fully tested for all kinds of digital artists and budgets
By Ian Dean last updated
These are the best drawing tablets for all kinds of artists and budgets.

Double Dragon Revive is getting a free bonus game inspired by a retro classic
By Ian Dean published
The upcoming retro game remake gets special pre-order bonus.

This new Adobe Substance 3D Painter update adds a small feature that could have a big impact
By Ian Dean published
Create art faster and smarter with the new Filled Path tool.

GDC 2025: AI isn't the 'creative cure-all' that some hoped
By Ian Dean published
The Unity Gaming Report reveals gen AI isn't stealing creative jobs (yet).

"In the future, there will be fewer artists like me – real artists" says Stanley 'Artgerm' Lau as he reflects on the dangerous impact of AI on art
By Ian Dean published
The Marvel and DC Comics artist says what many quietly believe.

How to use interior design to build narrative in digital art
By Magdalina Dianova published
Find out how illustrator Magdalina Dianova uses Blender to create a cosy setting that helps to express her character’s personality.

"We wanted to talk about AI and its relationship to art" – how we made 2025’s VES Student Award-winning animation Pittura
By Richard Hill published
Titouan Lassere, one of the film's co-directors, explains how it was made.
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