Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean
The best digital art software
By Ian Dean last updated
Discover the best free and paid-for digital art tools around.
24 Procreate tutorials to improve your digital art and design
By Ian Dean last updated
The best Procreate tutorials, from the basics to advanced tools, including using new brushes, layers and 3D models.
Why less is more when crafting horror art
By Ian Dean published
Angie Hoffmeister reveals how she created the eerie art for The Folio Society's The Lottery and Other Dark Tales.
The best 3D art: incredible examples for inspiration
By Ian Dean last updated
Visit another dimension with some of the best 3D art around.
James Jean on his stunning Lunar New Year artwork - "it's a bridge between past and future"
By Ian Dean published
The story behind the new Johnnie Walker Blue Label Lunar New Year campaign.
How to move from 2D illustration to 3D modelling - this artist did and so can you
By Ian Dean published
Why digital artist Maciek Łazowski decided to learn Blender.
How to make money with Cricut
By Rachael Penn last updated
Here's how to make money with Cricut and earn an extra income from your hobby.
The best animation software: reviewed and tested for 2D and 3D artists
By Ian Dean last updated
The best animation software for beginners, hobbyists and professionals.
Huion Kamvas 16 (Gen 3) review: unique design choices impress
By Ian Dean published
A good mid-range drawing display that makes dials useful.
How to use a Cricut machine: a beginner's guide to Cricut
By Cesci Angell last updated
Our craft and tech experts share tips for how to use a Cricut machine.
Mike Mignola says his new graphic novel is "entirely made of the stuff I love"
By Ian Dean published
The Hellboy creator's new comic book, Bowling With Corpses, is steeped in myth and folklore.
The best game development software to learn how to make a video game
By Paul Hatton published
The best game software for beginners, hobbyists and professionals.
Why Simply Draw is the childhood art tool I wish I had
By Ian Dean published
Sponsored by Simply Draw
This iPad drawing app is a fantastic way to start learning how to draw.
How Unreal Engine 5’s MetaHuman tech has enabled River End Games to elevate its storytelling for Eriksholm: The Stolen Dream
By Ian Dean published
"I love that there are always new frontiers to explore."
What to expect from Blender in 2025 - what's next for the popular 3D art app?
By Ian Dean published
The new features, tools and projects to shake things up for 3D artists.
Doom swaps blood for fine wine in this jokey remake
By Ian Dean published
Doom: The Gallery Experience targets art history.
The creator of Trek to Yomi's new VR game is an "extremely indie project" that celebrates of 80s kung fu cinema and 90s arcades
By Ian Dean published
How film VFX know-how and classic game design combine for Path of Fury.
Adobe just stealth-released a game-changing AI app for VFX
By Ian Dean published
TransPixar AI can generate video effects with transparent backgrounds.
It took just 35 seconds for Sega's Virtua Fighter 6 to wow fans at CES 2025
By Ian Dean published
Is this the best animation in a video game yet?
Making the VFX of Mufasa: The Lion King has been "very personal" - how the 1994 movie, Unreal Engine and pride in the craft brought the prequel to life
By Ian Dean published
MPC's Audrey Ferrara explains why this one mattered.
A 3D artist has remade Jurassic Park's raptors and they're Prehistorically perfect (if a little goofy)
By Ian Dean published
Doing what Hollywood couldn't.
What is Nvidia's new DLSS 4 Multi-Frame Generation feature, and why should 3D artists care?
By Ian Dean published
The new AI feature impresses.
2025 will be a surprisingly positive year for 3D art as 'AI will disappear into the background'
By Ian Dean published
Experts see the bright side of the new year.
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