Cirstyn Bech-Yagher
Cirstyn is a freelance CG artist and educator, with over 15 years' experience in 3D. Her clients include AMD and Daz, and she has written for 3D World magazine for a number of years. She is a certified agile (software) project manager, an avid reader and gamer.
Latest articles by Cirstyn Bech-Yagher
V-Ray 5.1 review
By Cirstyn Bech-Yagher published
Our V-Ray 5.1 review explores if the software is a must-have addition to your 3D toolset.
Gaea review
By Cirstyn Bech-Yagher published
Is Gaea the future of CG terrain design?
Marvelous Designer 8 review
By Cirstyn Bech-Yagher published
The new features that make MD 8 such a strong update.
UV mapping for beginners
By Cirstyn Bech-Yagher published
New to the world of UV mapping? We take you through the fundamentals of this critical 3D task.
Marmoset Toolbag 3 review
By Cirstyn Bech-Yagher published
The PBR real-time renderer gets some welcome improvements.
5 legal terms every designer needs to know
By Cirstyn Bech-Yagher published
We lift the lid on copyright law and reveal five must-know terms.
Review: Marvelous Designer 7
By Cirstyn Bech-Yagher published
Dress your 3D characters in style with this fashion design package.
Review: Terragen 4
By Cirstyn Bech-Yagher published
Faster than ever with a raft of new features, you'll be hard pressed to find a better way of rendering realistic landscapes.
Quixel Megascans
By Cirstyn Bech-Yagher published
Review: An incredible number of biomes, surfaces, 3D scans and atlases ready to use with any software.
Polybrush 1.1
By Cirstyn Bech-Yagher published
Review: Discover how the new small but mighty Polybrush 1.1 is set to make sculpting fun and creative.
Review: Marvelous Designer 6
By Cirstyn Bech-Yagher published
MD6 has some great new features, including a buttons function and wrinkle smoother.
Substance Designer 5.5
By Cirstyn Bech-Yagher published
Create materials and share them across applications with the first 3D tool to use Nvidia's Material Definition Language.
Substance Painter 2.3
By Cirstyn Bech-Yagher published
Review: This might just be a small top up, but Substance Painter has delivered a wealth of welcome upgrades to make workflows easier.
Get started in Amazon Lumberyard: setting up
By Cirstyn Bech-Yagher published
In the first part of this game creation series, discover some top tips for getting started in Amazon's game engine.
Clarisse 3.0
By Cirstyn Bech-Yagher published
REVIEW: Combining CPU-based rendering, compositing and animation, version 3.0 of Clarisse offers blistering speed and plenty of new features.
Review: AutoModeller Pro
By Cirstyn Bech-Yagher published
The latest release from Code-Artists Software invites you to explore and get creative.
Review: Golaem 5
By Cirstyn Bech-Yagher published
Does Golaem really deliver on its promise of easier retakes and better control?
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