Concepts show Inside Out 2's Anxiety could have looked totally different
Pixar video reveals alternate character designs.

Inside Out 2 has smashed box office records, overtaking Frozen 2 to be the highest grossing animated film of all time. The character design is firmly at the centre of the film's appeal, especially the new depiction of Anxiety, which has been added because the film's main character (Riley) has reached her teenage years. Though anxiety looks perfect to me (that hair, mouth and stance just sums the uncomfortable emotion up so well), according to a fascinating video the design was almost very different.
See the video below for a clip of the video, shared by IGN on TikTok which shows how Anxiety almost looked, then watch the full video for more on the Inside Out 2 character design process.
@ign ♬ original sound - IGN
According to director Kelsey Mann, it took a long time to reach the final character design – and the above clip shows his own concept drawings that portrays Anxiety as "reptilian" in nature. This approach would have seen Anxiety growing over time to become "almost Godzilla-esque" as Riley got more anxious. "And then," he says, in "my epilogue version, when [Riley] realises how to manage it, it actually shrinks down to the proper size, and is super cute."
See the full video below to learn more about Pixar's approach to animating Inside Out 2, including more detail on character design.

Concept art is a fascinating way to explore what a film might have been. We've seen first versions of everything from Sonic the Hedgehog (which did not go down well with fans) to scrapped designs from the Mario movie.
But what's it like to be a concept designer? Go inside the art of Ben Hauro, a concept designer to find out more about how he brings video game concepts to life.
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Georgia has worked on Creative Bloq since 2018, and has been the site's Editor since 2022. With a specialism in branding and design, Georgia is also Programme Director of CB's award scheme – the Brand Impact Awards. As well as immersing herself with the industry through attending events like Adobe Max and the D&AD Awards and steering the site's content streams, Georgia has an eye on new commercial opportunities and ensuring they reflect the needs and interests of creatives.