50 years of Dungeons & Dragons: art and insights from Tony DiTerlizzi, Ralph Horsely, Anne Stokes and other leading illustrators

Dungeons & Dragons is celebrating its 50th anniversary. Conceived by Gary Gygax and Dave Arneson, has become enshrined in pop culture over the five decades since it launched as a new kind of game in the early 1970s. It's inspired some of the finest fantasy artists as well as new generations of digital artists (read our guide to the best digital art software to follow in their footsteps). it's now owned by Magic: The Gathering creator Wizards of the Coast, and it's never been bigger.

Whether it's the young protectors of an alien visitor who played it in ET: The Extra Terrestrial or the friends who venture into the Upside Down who played it in the first season of Stranger Things, Dungeons & Dragons has been inspiring artists and storytellers for 50 years, and it's more popular than ever before.

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James Clarke
VFX journalist

James has written about movies and popular culture since 2001. His books include Blue Eyed Cool: Paul Newman, Bodies in Heroic Motion: The Cinema of James Cameron, The Virgin Film Guide: Animated Films and The Year of the Geek. In addition to his books, James has written for magazines including 3D World and Imagine FX.

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