2D art of the week: Deborah Saez
Uncovering the game artist's stunning character illustration, inspired by Fumi Ishikawa’s work on Suikoden II.
Growing up, Deborah Saez was inspired by everything from cartoons to games and anime. But it was Fumi Ishikawa’s work on Suikoden II that sparked her love of character design. “Her female designs were ahead of their time,” says Deborah.
The artist's clients include EA and Games Workshop amongst others and she creates digital art, 2D animation and 3D animation. If you're inspired by Deborah's work (scroll down) then read our guides to the best 3D modelling software and best digital art software for apps to begin creating with; you may also want one of the best drawing tablets.
Here Deborah talks us through some her favourite art works in her portfolio, and if you want to see more from this artist visit her website.
Axe Warrior
“This piece was an experiment to develop a cartoony style with my own touch. I started with a rough sketch, added fine lines, and applied basic cel-shading.”
Who is in control?
“I wanted to create a horror character that’s more than it appears. I began with silhouettes, then painted in greyscale and finished by adding colour and details.”
Focus
“My hope with this piece was to evoke the feeling of a still concept from an animated show. If you look closely, you’ll see exactly why she’s so focused.”
Power and Envy
“Sometimes as an artist, I get frustrated with my progress and need to vent. When that happens, I paint my frustrations on a blank canvas. This piece is the result.”
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