Get started in animation Part 1

While having the largest box of crayons in class may have been thrilling when you were a kid, it had little or nothing to do with the quality of the images you drew. Although we doubt that anyone would seriously argue with this, it's something people often forget when it comes to 3D. With the manuals of modern 3D applications weighing more than the contents of a school satchel, it's as easy to be dazzled by the number of features available as it was by the number of crayons. But the basics of 3D are exactly that - basic enough for anyone to follow.

During this four-part tutorial series, we'll introduce you to the fundamental concepts of 3D animation. While primarily aimed at newcomers, we also encourage more experienced users to drop by our 3D kindergarten; no matter how well you know your software, there's no substitute to an understanding of the principles of weight and timing. At the end of the day, animation is all about bringing things to life, not marvelling at the tools employed to do so.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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