Why you need a website and how to get started
10 reasons creative professionals need a site, and how to start building one.
Website builders
There are a number of ways to get started. You can use an online website-building service like Wix, Weebly or Squarespace. Or you can go with something a little more robust like WordPress, which offers two options: a hosted solution available at WordPress.com or a custom installation at WordPress.org. (See how WordPress.com and WordPress.org are different here.)
There are other options similar to WordPress, like Drupal and Joomla, which plenty of professionals swear by. Which one you choose is mostly a matter of personal preference, and what you're trying to accomplish with your website.
See our Choose a website builder guide to selecting the right website-building tool for you. You might also find our Web design tools you can't live without article useful.
Hosting options
Regardless of whether you choose WordPress, Drupal, or Joomla, you'll need to find a good hosting company. Some options include Bluehost and HostGator, for others see our web hosting guide.
Once you've chosen a hosting company that you're happy with, you're ready to build the website! See our guide to the perfect website layout for help with the website design and build.
So there you have it! If you don't already have a website, you need to get one ASAP. If you do, make sure it's up-to-date, with a fresh, responsive design – otherwise, you might as well not have one at all.
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Tammy is an independent creative professional, author of Apple Game Frameworks and Technologies, and the maker behind the AdventureGameKit – a custom SpriteKit framework for building point and click adventure games. As an innovative problem solver and industry leader, Tammy enjoys working on projects from content creation – including books, tutorials, videos, and podcasts – to the design and development of cross-platform applications and games. For Creative Bloq, she has written about an array of subjects, including animation, web design and character design.