Rendering reflective and diffuse surfaces: 3 top tips

I use Arnold at The Mill, and would like to show you how to render reflective and diffuse surfaces by explaining to you how I used this software for the Audi project where we dealt with a fully CG environment in which these finished were present.

Once we had done the initial look dev, it was time to optimise the scene before we passed the lighting setup out to the 50-plus shots that needing rendering.

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Mike Chapman is a VFX supervisor and CG lead in The Mill’s London studio. He has been a part of the 3D VFX team since 2010, working on various projects.
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