7 expert tips for facial animation in iClone 7

(Image credit: Reallusion / Leo Lucien-Bay)

iClone is a powerful real-time animation tool that aims to remove the painful and repetitive aspects from the animation process, and simplify the difficult job of creating realistic digital humans. Like the game engines that gave rise to Machinima, iClone has always focused on being real-time, making it less complex than the more conventional animation tools.

The recent 7.7 update saw the introduction of the Digital Human Shader, which added sub surface scattering, as well as improving the materials on offer, to give skin, teeth, eyes, and hair a much more realistic appearance. It also brought with it Headshot, an AI-based generator that enables users to create character heads from photos of real people.

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Leo got his start in animation back in the days of Quake 2 Machinima, and learned the trade by making short films. He went on to work as a cinematic designer on franchises like Mass Effect and Dragon Age, and is still working in the video games industry today.