VR & AR
Latest about VR & AR
![Spark AR](https://cdn.mos.cms.futurecdn.net/df6727yFjRSSA4yDJ5P5Zj-320-80.jpg)
A guide to Spark AR: Create and share AR effects
By Lorna Burrows published
Learn the benefits of using Facebook's tool Spark AR.
![null](https://cdn.mos.cms.futurecdn.net/SdS3SQEBs44CjQfWyfsoe8-320-80.jpg)
Are Amazon's new smart glasses actually a bit stupid?
By Ruth Hamilton published
Stop trying to make smart glasses happen. They're not going to happen.
![Live View](https://cdn.mos.cms.futurecdn.net/QtqG9ouXUX7sHhqhfYTQbf-320-80.png)
Google Maps to get idiot-proof AR update
By Dom Carter published
Android and iOS users will soon be able to enjoy Live View.
![null](https://cdn.mos.cms.futurecdn.net/siaeb2xR25vfqu92a5idog-320-80.jpg)
These PlayStation VR bundles are the cheapest we've ever seen
By Dom Carter published
Immerse yourself in VR for less.
![null](https://cdn.mos.cms.futurecdn.net/LYGKaFyntGGek6NggnKWEP-320-80.jpg)
5 tips to improve your VR creations
By Rob Redman published
Top tricks for sculpting better characters in VR.
![null](https://cdn.mos.cms.futurecdn.net/h8KX4BVCBHBSWM6b6xa5Jn-320-80.jpg)
iOS 11 brings augmented reality to iPhone and iPad
By Craig Stewart published
Apple latest mobile OS allows developers to build apps that let users place virtual content on real-world scenes.
![null](https://cdn.mos.cms.futurecdn.net/uNjrgC3kkUeGhfAPHVCTJM-320-80.jpg)
VR: is it the future of design?
By Laura Snoad published
As VR goes mainstream, we examine how creatives can harness the medium to make meaningful experiences that captivate users.
![null](https://cdn.mos.cms.futurecdn.net/DDfUFvt3iEwiQmECo9j2Wi-320-80.jpg)
5 ways to create more immersive VR experiences
By Laura Snoad published
Virtual reality can create amazing experiences. Follow these tips to get it right.
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