The making of Senua's Saga: Hellblade 2 - Ninja Theory interviewed

Senua’s Saga: Hellblade 2 is the first game released that has come close to matching the ambitions of the Unreal Engine 5 tech demo shared by Epic Games four years ago. Ninja Theory has wrangled some of the best tech in games and VFX along with UE5’s core features to deliver a game that has become a new visual standard.

Released 21 May for Xbox Series X, one of the best games consoles around at the moment, the game impressed, and harnessed striking landscape design, photo real character models and evocative lighting to bring to life the game’s historical fantasy.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.