The creator of Trek to Yomi's new VR game is an "extremely indie project" that celebrates of 80s kung fu cinema and 90s arcades

Path of Fury; making a kung fu VR game
(Image credit: Leonard Menchiari)

Path of Fury: Episode I - Tetsuo’s Tower features film VFX tech, the stunt team behind Gladiator 2 and No Time To Die combined with developer Leonard Menchiari's passion for 1980s martial arts movies and Sega games - it's kind of wacky, but also very classy.

Leonard Menchiari's previous game, as a member of Flying Wild Hog, Trek to Yomi, was a to classic Japanese samurai cinema, particularly the films of Akira Kurosawa, and celebrated black and white cinematography.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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