How hand-crafted indie game Asterism mixes digital art and papercrafts

Asterism indie game
(Image credit: Claire Morwood)

Indie video game development requires a lot skills and dedication, it also demands a moment of inspiration to get started. In the case of solo developer and artist Claire Morwood, that spark came from music.

Music isn't just an important ingredient in many beloved video games, in some games it's simply essential, such as rhythm-based games. Or rather, the audio exists with the visual, which has certainly been the case for Claire, the solo developer of Asterism, a playable indie-rock concept album made in Unity that is set for release on PC on 17 January 2025.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS
Alan Wen
Video games journalist

Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.