Video Game Design
Latest about Video Game Design

The Last Half of Darkness remake looks even scarier than the original
By Joe Foley published
The retro horror game is back to terrify us all over again.

Original art shows Black Myth Wukong character designs in stunning detail
By Joe Foley published
Qi Yang's painterly illustrations highlight the strength of the game's characters.

What will we see in Unreal Engine 5.6?
By Joe Foley published
Everything we expect from the next updates to Epic Games' engine.

Making indie game Mythmatch - finessing 2D animation to tell diverse stories
By Alan Wen published
Creative director Moo Yu reveals this contemporary interpretation of Greek mythology isn't just cosy Hades.

"Game development is more accessible than ever": how Citizen Sleeper 2 was created without coding
By Lewis Packwood published
Illustrator turned indie dev, Gareth Damian Martin's new game is built entirely with visual scripting.

How hand-crafted indie game Asterism mixes digital art and papercrafts
By Alan Wen published
Solo dev Claire Moorwood made her dream game using Unity.

How Unreal Engine 5’s MetaHuman tech has enabled River End Games to elevate its storytelling for Eriksholm: The Stolen Dream
By Ian Dean published
"I love that there are always new frontiers to explore."

Doom swaps blood for fine wine in this jokey remake
By Ian Dean published
Doom: The Gallery Experience targets art history.
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