Video Game Design
Latest about Video Game Design

Someone remade Sonic the Hedgehog's Green Hill Zone for Game Boy, and I want to play it right now
By Georgia Coggan published
This video shows exactly how it's done.

Microsoft's Muse AI wants to change how games are made - but can it work?
By Ian Dean published
Ninja Theory's generative AI can replicate gameplay and assets.

Clair Obscur: Expedition 33's art director jokes how he wanted to make a 'realistic version of SpongeBob'
By Lewis Packwood published
Nicholas Maxson-Francombe reveals the hotly anticipated game's art influences.

"The environment is like a character in the game": how Wanderstop's world design blends Art Nouveau and Impressionism
By Alan Wen published
The art inspiration behind the The Stanley Parable dev's new game.

You could design a character for Elder Scrolls 6 in unique charity auction
By Joe Foley published
Make your mark on Tamriel.

Using Unreal Engine 5 “can be a trap”, says the dev behind Clair Obscur: Expedition 33
By Lewis Packwood published
Sandfall Interactive found there were pros and cons to moving onto UE5, as "people expect AAA quality on all aspects".

Dreams of Another rewrites the rules for Shoot 'em up games, and it looks mesmerising
By Joe Foley published
The art style is majestic.

If you like video games and typography, you'll love Game Font Library
By Joe Foley published
Discover the fonts used in your favourite games.
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