I can't believe this spine-chilling horror game was made entirely in Microsoft PowerPoint

Screenshot of Jack Strait's game Roche Limit
(Image credit: Jack Strait)

With the likes of Unity and Unreal Engine at our fingertips, game development has undergone a major transformation since its early days. While we've become accustomed to the sleek graphics of AAA games, retro-inspired pixel art still has a special place in my heart, and nothing has captured it quite like Roche Limit – a surrealist horror made entirely in PowerPoint.

While it may sound obscure, Roche Limit's brooding sound design and ominous game art create a surprisingly foreboding atmosphere – so much so that its humble Microsoft Office origins are completely masked. A shining example of the creative prowess of indie game development, Roche Limit is a perfect short-form point-and-click horror to add to your Halloween game roster.

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Natalie Fear
Staff Writer

Natalie Fear is Creative Bloq's staff writer. With an eye for trending topics and a passion for internet culture, she brings you the latest in art and design news. Natalie also runs Creative Bloq’s Day in the Life series, spotlighting diverse talent across the creative industries. Outside of work, she loves all things literature and music (although she’s partial to a spot of TikTok brain rot). 

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