How Fatal Fury: City of the Wolves reimagines its anime pixel art fighters for a new era

Fatal Fury City of the Wolves art; a mix of anime style characters on a red background
(Image credit: SNK)

Fatal Fury was an iconic series, and its return with Fatal Fury: City of Wolves is very welcome – the dev is even having fun with its new character design, with the reveal of Christiano Ronaldo starring in the game.

But let's recall, at the height of the arcade, SNK's reputation for big, bold and memory-chewing 2D sprites was unparalleled. Its pinnacle was 1999's Garou: Mark of the Wolves (the Japanese title for the Fatal Fury series), only matched or surpassed by Capcom's Street Fighter 3: 3rd Strike the same year. Now, 26 years later, that legendary fighting game series returns on the best games consoles with Fatal Fury: City of the Wolves.

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Alan Wen
Video games journalist

Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. Work has appeared in print including Edge, Official Playstation Magazine, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku UK, TechRadar, FANDOM, Rock Paper Shotgun, Digital Spy, The Guardian, and The Telegraph.