Epic Games has released a new free sample game project for anyone to download to discover the power of the Unreal Engine game engine. The Project Titan Sample Game was developed this year as part of the Project Titan collaborative art jam.
Over the course of ten weeks, more than 4,000 artists and developers contributed to creating a spectacular open world landscape, measuring 64 square kilometers in size, and comprising nine different biomes packed full of imaginative characters and assets. Now anyone can download it to explore and learn from the project (don't miss out on Epic Games' Free Unreal Engine 5 course to learn how to use Epic's engine for game development).
A blog post provides guided video tour of Titan showcasing some of the interesting ways Unreal Engine was put to use on the project, and different areas you might want to explore when you download the sample.
There's also a recorded session from Unreal Fest Prague, where Project Titan’s creator Arran Langmead talks about the experience of having a team size grow from four to 4,000 over a weekend, the infrastructure behind running such an operation, and what the game art community can learn from the project.
Another recorded session comes from Unreal Fest Seattle, where Project Titan's technical designer Samuel Bass presented a deep dive into the ways Project Titan was optimised and organised, and the underlying UE5 tech powering the project (also see our roundup of Unreal Engine 5.5 features.)
Finally, there are also 56 training videos and mini tutorials released during the course of the project from Epic and other game industry experts. The game can be downloaded from the Fab store.
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.
Related articles
- The creator of Trek to Yomi's new VR game is an "extremely indie project" that celebrates of 80s kung fu cinema and 90s arcades
- Adobe just stealth-released a game-changing AI app for VFX
- Call of Duty’s $700m dev budget shows the cost of making games is out of control
- Is it just me or does Lenovo's rollable laptop design look a little ridiculous?