Video Game Design
Latest about Video Game Design

I went to the new Nintendo Museum for a hit of nostalgia before Switch 2 launches the game icon's next chapter
By Alan Wen published
What can Nintendo's past teach us about its future?

You're not supposed to notice it – inside the hidden art of animation and VFX in Guild Wars 2
By Ian Dean published
Artists Geoffrey Milligan and Konstantin Skripalsh explain how VFX and animation work in harmony.

How abstract art, graphic design and point cloud tech combine in unique indie game Dreams of Another
By Alan Wen published
Director Baiyon shares how the game's shifting stylised world is made.

Early Concord concept art shows the game could have looked very different
By Joe Foley published
I love the stylised sci-fi look of these worlds.

The Mario Kart AI ‘scandal’ shows we still don’t know how to talk about generative art
By Joe Harford published
AI anxiety is clouding our vision.

Nintendo Wii fans will love How to Train Your Dragon on the Nex Playground
By Joe Foley published
This could be one of the year's most active video games.

This groundbreaking in-game movie shows an exciting transmedia future
By Joe Foley published
The Two Embers is an innovative fusion of film, gameplay and in-game streaming.

The 7 best tools for game art and textures
By Joe Foley published
From 2D sprites to 3D models and textures for AAA titles, these are the tools for game art used by the pros.
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