Video Game Design
Latest about Video Game Design

Assassin’s Creed Black Flag Resynced vs the original – the difference is striking
By Joe Foley published
The remade pirate game is generating waves of nostalgia with a night-and-day graphics upgrade.

Did Pixar accidentally create Grand Theft Auto?
By Joe Foley published
"Doing a Disney" against Nintendo may have been the spark that led to the first GTA.

The weird brilliance of 'broken' realism in this upcoming game about AI
By Alan Wen published
Prove You're Human uses FMV and photogrammetry in uncanny ways.

The Elon Musk vs GTA VI controversy explained
By Joe Foley published
Game boss retaliates as the feud continues.

How a great surrealist painter inspired this stunning Lovecraftian horror game
By Joe Foley published
Zdzisław Beksinski was a big influence on Necrophosis: Full Consciousness.

How BAFTA-winning Dispatch was made using Unreal Engine
By Joe Foley published
Unreal Engine helped the superhero game's indie developer create and iterate faster.

Why Mullet Madjack’s retro VHS-era anime art style still stands out
By Ian Dean published
Ahead of its Switch release, art director Alessandro Martinello explains why imperfection matters.

007 First Light opening credits make James Bond fans do a double take
By Joe Foley published
Lana Del Rey, David Arnold and classic Bond visuals make for a “movie-perfect“ sequence.
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