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How the South of Midnight art team achieved its artisan animation style inspired by stop-motion
By Alan Wen published
Art director Whitney Clayton and animation director Mike Jungbluth reveal how the Xbox game's eye-catching look is made.

BAFTA Games Awards 2025 nominations show the rise of indie games as serious rivals to AAA dominance
By Joe Foley published
A raft of nominations is proof that creative innovation needn't be limited by budget.

"This shot is CRAZY lit" – An insider's hot take on Spider-Man: Beyond the Spider-Verse first-look images
By Ian Dean published
What those who are making Miles Morales' new movie think.

How to use Houdini 20’s new feather tool
By Mario Leone published
Learn how to use Houdini 20’s new feather tool with Mario Leone. Perfect for creating realistic birds or fantasy creatures with detailed feather simulations

ROG Ally proves it's more than a gaming powerhouse – it's also good for 3D art
By Ian Dean published
Not just a great PC gaming handheld.

Steam's most popular indie game of 2025 is a 'Walter White simulator'
By Ian Dean published
Drug-dealing sim Schedule I rivals Assassin's Creed Shadows.

Why are Japanese game developers succeeding where western devs aren't?
By Joe Foley published
Some think it was due to moment of rediscovery.

“I created an entire galaxy and used it in her irises” – how this 3D artist mixed rendering styles for a new take on a classic Evangelion character
By 3D World staff published
3D art of the week: Sun Wenjun
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