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Waltz of the Wizard on PSVR 2 gets "intuitive and magical" VR hand tracking
By Joe Foley published
The game was made for this tech.

Game art tips: how to breathe new life into a classic character design
By Valentin Demchenko published
How Plarium drew inspiration from Alice's Adventures in Wonderland for RAID: Shadow Legends.

3DMakerPro Moose 3D Scanner review: compact device with great results
By Paul Hatton published
An entry-level, budget-friendly 3D scanner with AI-powered tracking.

17 quadrillion and counting: this Unreal Engine 5 toilet generator is totally potty
By Joe Foley published
With all the things you can do in Unreal Engine 5, this dev's made a load of toilets.

How Monster Hunter Wilds was made possible by Capcom's secretive RE Engine
By Alan Wen published
Devs Yuya Tokuda and Ryozo Tsujimoto reveal how its new tech impacts world design.

Someone spent 100 days mapping Super Mario's entire planet – and the result is epic
By Georgia Coggan published
From Mushroom Kingdom to Dinosaur Land, this video makes sense of a sprawling game design.

"It gives you almost everything": How Unreal Engine 5 empowered the indie team behind WILL: Follow the Light
By Lewis Packwood published
Indie studios can now achieve impossible visuals.

Why MGS Snake Eater is the Unreal Engine 5 remake that matters
By Joe Foley published
Metal Gear Solid Delta finally has a rumoured release date.

Should game devs be worried about the cancellation of FM25?
By Joe Foley published
The announcement has added to fears of a video games crash.

Meet the visionary PUBG MOBILE players pushing the boundaries of creativity
By Creative Bloq Staff published
Sponsored by PUBG MOBILE
See how PUBG MOBILE celebrates the talent and creativity of its players in World of Wonder and the Ptopia Design Project through the Creative Vision Awards.
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