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I played Capcom Fighting Collection 2 for a week: here's why we need this frenzied '90s game art style to make a comeback
By Ian Dean published
This retro game collection packs a visual punch.

Solo developer reveals how Unreal Engine powered his strikingly realistic photography game
By Joe Foley published
Epic Games' ecosystem was the catalyst for the Lushfoil Photography Sim.

Want to learn Unreal Engine for free? Switching from Unity is easy thanks to these tutorials
By Joe Foley published
Epic Games is appealing directly to disgruntled Unity users.

Explore the story behind this 'Teenage Mutant Ninja Turtles Diorama', a stunning 3D render crafted in ZBrush
By 3D World staff published
3D art of the week: Sergio Khazov.

How Tanuki: Pon's Summer infuses its art style with the aesthetic of rural Japanese festivals and anime
By Alan Wen published
DenkiWorks' Liam Edwards explains why this is not just another 'Ghibli style' game.

You've never heard of Nex Playground, but it's one of the most interestingly designed games consoles out there
By Ian Dean published
The Apple-like design and a focus on motion control makes this tiny cube unique.

“It's staggeringly simple” – this coding tool is ideal for artists looking to break into game development
By Lewis Packwood published
Arco game artist and indie dev Max Cahill explains why Lua and the LÖVE engine are a great combo.

Bionic Bay dev and artist Juhana Myllys tells me he wants to make games that look "timeless"
By Ian Dean published
Pixel art can be more than a hit of nostalgia.
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