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What's Feather, the new iPad app that blurs the line between 2D and 3D?
By Joe Foley published
Now 2D digital artists can 'draw' in 3D.

Bungie's art director explains Marathon's controversial new look
By Joe Foley published
Wipeout meets Ghost in the Shell in the new game's 'graphic realism'.

These are the 4 best AI generators for game art, according to pros
By Joe Foley published
Midjourney doesn't make the list.

Fans are torn over the vibrant colours and glitchy UI art style of Bungie's new Marathon game
By Joe Foley published
Could Marathon revive the hero shooter genre?

Learn how to make a symbolic TV-style intro sequence using high-end 3D motion graphics
By JM Blay published
Creative director J.M. Blay unlocks the secrets of crafting a symbolic TV-style intro sequence based on the fantasy universe of 'Mistborn'

I tested the Revopoint MetroX 3D scanner against black shiny objects
By Paul Hatton published
Revopoint MetroX review: could this be the end of scanning spray?

Find out the process behind this colourful, cartoony 3D artwork, How to Raise Your Dragon in the West
By 3D World staff published
3D art of the week: Guochao Zho

How two artists made a game that plays like interactive theatre
By Lewis Packwood published
Patrick Blenkarn and Milton Lim created live collaboration game asses.masses with no previous coding experience.
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