"I've run down the road with a blanket as a cape and a piece of wood as a sword”: the character design secrets of Outpost VFX

Knuckles VFX
(Image credit: Paramount Pictures)

For those seeking pro animation advice, the team at Outpost VFX is a mighty good place to start. They’ve just wrapped up work on Knuckles, a miniseries for streaming service Paramount+ based on the Sonic the Hedgehog franchise.

3D World sat down with Outpost animation supervisors Oliver Dale and Peta Bayley, and creature supervisor Dan Zelcs to discover the secret of creating believable creatures and character designs, and the nuances of character performance, whether for entirely photoreal or wildly stylised projects.

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3D World staff
3D World is the best-selling international magazine for 3D artists, covering the fields of animation, VFX, games, illustration and architecture.