Incorporate 2D art with 3D rendered imagery

We’ve all come up against tight deadlines in the past. Knowing some vital time-saving methods is a definite bonus, especially when creating illustrative pieces for the advertisement industry. In this tutorial I’ll show you how to mix 2D artwork with 3D rendered imagery to create a photorealistic 3D object in 3ds Max. We’ll be using splines and several modifiers before exporting the model into KeyShot 2 for material assignment and rendering. The image will then be given its final flourishes in Photoshop and Illustrator.

Along the way, I’ll share some handy tips and techniques that you can use to avoid unnecessary steps, enabling you to enjoy the whole creative process and produce a high-quality promotional piece for your portfolio.

If you don't already have them you'll need to grab trial versions of 3ds Max and KeyShot.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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