How to prevent objects from overlapping in KeyShot

KeyShot rendering tutorial
How to prevent objects from overlapping in KeyShot (Image credit: Future)

The placement of objects in any 3D scene requires a certain amount of attention to detail to ensure models don’t overlap when they shouldn’t. This is especially the case for product or small-scale visuals, where it would be immediately obvious if there was an issue.

In most 3D software packages you have to rely on your eye or, more helpfully, the built-in snapping tools to ensure accurate contact but nothing more. Snapping tools are an absolutely essential part of any modelling workflow, but they can be a bit cumbersome when you need to adjust the properties and make sure you’re snapping to the right parts.

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Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

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