How to master the art of UV unwrapping

UV unwrapping

Unless your job involves only creating greyscale clay renders of your models, you will at some point need to apply materials and textures to your work. At first this will probably consist of adding simple colour and reflection, and maybe some bump, but sooner or later you will need to add more detail to specific areas of your models.

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Rob Redman is the editor of ImagineFX magazines and former editor of 3D World magazine. Rob has a background in animation, visual effects, and photography.