Create 3D models for game engines: 5 pro tips

Grand Theft Auto V made back its estimated $265m budget three times over on launch day, proving that video games are big business. Narrative structures in games are also coming to the fore, allowing for non-linear storytelling experiences that are becoming as vital as films in terms of cultural impact. So, this means that if you haven’t before, now is the perfect time to get into creating assets for 3D games.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.