How to get started in 3D modelling on iPad to create video game assets and 3D art

Main image for Poly modeling with an iPad tutorial
(Image credit: Glen Southern)

Polygon modelling, sometimes called box modelling and 3D sculpting, are two different techniques used to create models, each serving unique purposes and suited to different stages of the 3D design process. We’ve been able to model on a desktop or using the best laptops for 3D modelling for a lot longer than we’ve had the ability to sculpt. On a mobile device 3D modelling has only just started to become popular, firstly with Forger and now with a new app called Valence 3D. The upshot is, you can now use the best iPads for drawing to model and sculpt in 3D.

Firstly, let’s understand the primary differences between polygon modelling and 3D sculpting. Polygon modelling is a method where the artist creates a model by defining and manipulating individual polygons, edges and vertices in a 3D space.

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Glen Southern

Glen runs SouthernGFX, a small Cheshire-based studio specialising in character and creature design, which creates assets for TV and film. Clients include SKY, Wacom and Oculus Medium and the studio has an impressive project list that features 3D models for Game of Thrones' house sigils. He's been using and training ZBrush for over 15 years and is a Wacom Ambassador for the UK and Ireland. 

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