3D Art
Latest about 3D Art
How to create photoreal renders from CAD data
By Creative Bloq Staff published
Joseph Thomas of Wonder Vision explains how to optimise a CGI pipeline to accommodate CAD data.
How to add assets and materials to a basic 3D game environment
By Creative Bloq Staff published
Last week we looked at UV unwrapping the asset for texturing and lighting and also learnt the process for creating diffuse, specular and normal maps.
How to add textures to a basic game environment
By Creative Bloq Staff published
In part two of our six-part series, Andrew Finch explains the steps to texture a professional-looking environment for a video game.
Create a photoreal 3D model in RenderMan
By Creative Bloq Staff published
Pixar intern Harsh Agrawal uses the new RIS framework in RenderMan to render a production-quality human head.
Pixar releases RenderMan for free
By Creative Bloq Staff published
After a year of waiting, Pixar has made good on its promise to release a free version of its in-house render engine, RenderMan.
How real-time rendering will change the way you work forever
By Creative Bloq Staff published
Artists and TDs are turning to real-time engines to speed up the process of content generation.
Grab a copy of Google Maps Pro for free
By Creative Bloq Staff published
youtube: YD5Tr4PQOWk We all love Google Earth and Google has just given a us big reason to love it a whole lot more. Google has axed the $399 a year subscription fee for Google Earth Pro.
4 steps to digitally perfecting the look of clay
By Creative Bloq Staff published
Artist Alexis Anderson explains how to make your 3D model look matte, using a combination of Maya, ZBrush and Photoshop.
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