3D Art
Latest about 3D Art
How to sculpt an asteroid in 3D
By Creative Bloq Staff published
XYZ Zensen by Frederic Bessy
How to design a lighthouse in 3D
By Creative Bloq Staff published
Earlier in the year, 3D Squirrel launched a unique modelling challenge for 3D artists in association with 3D World magazine.
3 names every 3D artist should know
By Creative Bloq Staff published
Everyone working in the 3D industry should recognise these names; do you?
How to create photoreal renders from CAD data
By Creative Bloq Staff published
Joseph Thomas of Wonder Vision explains how to optimise a CGI pipeline to accommodate CAD data.
How to add assets and materials to a basic 3D game environment
By Creative Bloq Staff published
Last week we looked at UV unwrapping the asset for texturing and lighting and also learnt the process for creating diffuse, specular and normal maps.
How to add textures to a basic game environment
By Creative Bloq Staff published
In part two of our six-part series, Andrew Finch explains the steps to texture a professional-looking environment for a video game.
Create a photoreal 3D model in RenderMan
By Creative Bloq Staff published
Pixar intern Harsh Agrawal uses the new RIS framework in RenderMan to render a production-quality human head.
Pixar releases RenderMan for free
By Creative Bloq Staff published
After a year of waiting, Pixar has made good on its promise to release a free version of its in-house render engine, RenderMan.
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