10 tips to get started in Modo 17

 Greg Brown's tips for using Modo 17.0, main image

Whether you’re modelling a AAA video game asset or developing the next viral trainer design, Modo has long been one of the most powerful 3D content creation tools available, enabling numerous ways to work with speed and efficiency. (For similar creator apps, read our guide to the best 3D modelling software.)

Since merging with the original creators Luxology in 2012, Foundry has continued to refine the software. The latest numbered version is Modo 17 (now updated to Modo 17.1), and arrived onto the scene with an overhauled architecture and new tool performance enhancements.

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Greg Brown
3D artist

Greg is 3D artist and sculptor, who has previously worked as a product manager for Foundry, handling the launch of Modo. He first joined the team as a creative specialist, demoing and training Modo, before moving into a design role and his current post.