3D World
Latest about 3D World

How to prevent objects from overlapping in KeyShot
By Paul Hatton published
KeyShot's falling simulation and snap-style implementation offers a foolproof solution for placing objects correctly every single time.

Download files for 3D World 318
By Rob Redman published
Here you'll find all the files, resources and videos to accompany issue 316 of 3D World magazine.

"SpongeBob's world is inherently funny": How Outright Games turned Bikini Bottom into an explorable 3D world for PS5
By Joe Foley published
From a spreadsheet of Easter eggs to a few creative liberties, the publisher speaks about The Patrick Star Game.

How to turn a 2D concept into an incredible 3D-printed figure
By Emily Chapman published
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display.

Inside the impressionistic realism of DreamWorks' The Wild Robot
By Trevor Hogg published
Director Chris Sanders shares how the artisan aesthetic came to be.

How to create an asset for AAA games using ZBrush
By James Brady published
James Brady covers the production process of making a high-quality model ready for Unreal Engine.

Download files for 3D World 317
By Rob Redman published
Here you'll find all the files, resources and videos to accompany issue 316 of 3D World magazine.

How to build a power PC on a budget
By Lance Evans published
Lance Evans scours the internet to take on the challenge of creating a custom 3D workstation at a reasonable price.
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