Get a job in the CG industry with the new 3D World
The latest issue of 3D World asks CG experts what it takes to make it in the modern VFX and animation industry.
In 3D World issue 181 you'll discover the best courses to take in order to train for your dream job, as it takes an in-depth look at the brilliant facilites on offer at the DAVE school, Bournemouth University, Media Design School and Amersham & Wycombe College. Plus, leading professionals from video games, film, arch-viz and animation gather to share their advice on creating a standout portfolio and showreel.
The debate continues as leading art directors from Sony, DreamWorks, advertising, TV animation and film production meet to discuss the state of the industry: they share their tips to getting noticed, landing your first job and more!
One good way to get noticed is to attend one of the many live events. From Siggraph to FMX we explore the rise of the CG conference and why you need to be there in 2014.
Tutorials this issue cover realistic fur, mixing organic and hard surfaces in ZBrush modelling and controlling light sources in LightWave scenes. Plus, don't miss the second part of Dan Crossland’s Anatomy tutorial on modelling a human figure.
Features this issue include:
- Six professional matte painters share their advice and projects
- In The Frame - leading art directors debate how to break into the CG industry
- The Pro Guide to Better Portfolios - experts from animation, games and film share their tips
- 2014 course guide - which training course should you choose in 2014?
Training this issue includes:
- Maya - create realistic hair and fur using Yeti.
- ZBrush - model a motorbike using mixed techniques
- Key Technique: Photoreal rendering
- Set up and use V-Ray 3.0 for 3ds Max
- Core skill: Colour theory - tips to getting more from your colour choices
- LightWave - control light sources in a scene
- Artist Q&A - create key art, render a still life, character pipelines and more
On test this issue:
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How to get hold of 3D World #181
- Printed magazine via My Favourite Magazines and good newsagents (on sale in 4-6 weeks' time outside the UK)
- Newsstand for iOS edition via the 3D World Magazine app
- Google Play edition
- Kindle Fire HD edition via the Amazon Appstore app
- Zinio edition
- Nook edition
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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.