How to design sci-fi weapons

How to design sci-fi weapons

When I play shooters, there's nothing like the feeling of acquiring the perfect weapon to take down your enemy. Everyone has their own personal favourites. It could be the sniper rifle that can hit a target with pinpoint accuracy, or it could be the shotgun that rips an enemy to shreds. Its accuracy, how it sounds, the reload time... everything plays into the overall experience. Players want to feel bad-ass when using the gun, so naturally the gun should look bad-ass, too.

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